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// HOW TO OPEN LOGWIN.LOG() WINDOW:
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// HOW TO OPEN LOGWIN.LOG() WINDOW:
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// HOW TO START USING LOGWIN.LOG():
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// HOW TO START USING LOGWIN.LOG():
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//The easy way is to use the following method
//The key is the name of the entry //The value is the data you wants to keep an eye on Logwin.Log(string key, object value); //You can also specify a category name as 3rd argument //If you don't, your logs will be stored in the //"Uncategorized" category |
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// INTERFACE:
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// INTERFACE:
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//Select tab:
//--Logs: Main tab, this is where all your logs are //--History: History of the selected log entry //--StackTrace: StackTrace of the selected log entry //Sort Categories: Sort the categories alphabetically //Settings: Open the settings tab //Frame by frame or realtime: switch mode |
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// FRAME BY FRAME MODE:
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// FRAME BY FRAME MODE:
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//Prev entry: jump to the previous entry frame
//Next entry: jump to the next entry frame //Prev frame: jump to the previous entry frame //Next frame: jump to the next entry frame //Set frame: jump to a specific frame //Not set this frame indicator: //--If visible, the entry was not created this frame. //--Click to jump to the entry creation. |
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// HISTORY TAB:
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// HISTORY TAB:
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//The history tab let you see all entries for a selected key
//Please note that you will not be able to access history if //you disabled "Keep history" in the settings //If you have set a history size limit, you will only see //the specified amount of entries |
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// STACKTRACE TAB:
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// STACKTRACE TAB:
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//The StackTrace tab let you see the stacktrace of a selected entry
//Please note that you will not be able to access stacktrace if //you disabled "Collect StackTrace" in the settings //You can open the file by clicking on an element |
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// GO DEEPER:
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// GO DEEPER:
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//There are more advanced way to use Logwin.Log
//If you look at the following method
//If you look at the following method
Logwin.Log(string key, object value, string categoryKey, params LogwinParam[] options);
//You see that you can add some options to the logs.
//For now, the available options are the following:
//Use this to pause the game if the parameter is set to true
LogwinParam.Pause(bool pause = true)
//Use this to display a small color rect on the side of the entry
LogwinParam.Color(Color color)
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/*
* If you have any questions
* If you want a new feature
* If you find a bug
* ---> Please send me a message.
* Contact: me@julien-foucher.com
*
* If you have a bug report, please explain what you want to achieve,
* what your problem is and how to reproduce the bug.
*/
/*
* If you have any questions
* If you want a new feature
* If you find a bug
* ---> Please send me a message.
* Contact: me@julien-foucher.com
*
* If you have a bug report, please explain what you want to achieve,
* what your problem is and how to reproduce the bug.
*/
* Greetings and thanks for using Logwin.Log()
*
* Contact: me@julien-foucher.com
* Logwin.Log() on the asset store ==> http://u3d.as/1zig
*/